Courses

User Interface Design and Programming

CS 422
  • Employ usability engineering principles and concepts when building computing tools.
  • Design user interfaces from a user-centered approach.
  • Prototype user interfaces from a user-centered approach.
  • Ideate, sketch, elaborate, and communicate user experiences and interface designs.
  • Use techniques to improve a UI’s efficiency, learnability, and accessibility.
  • Understand the basic principles of human error to design UI safety.
  • Evaluate user interfaces using human-computer interaction principles.
  • Conduct heuristic evaluation of user interfaces.
  • Conduct user testing of computing applications.
  • Fall 2023
  • Fall 2022
  • Fall 2021
  • Spring 2021
  • Spring 2019
  • Spring 2018

User Experience (UX) Research Methods

CS 535
  • Familiarity with basic qualitative UX research methods, like surveys, contextual inquiry, and 1:1 interviews.
  • Familiarity with basic quantitative UX research methods, like log analysis, hypothesis testing, and meta-analysis.
  • Design controlled experiments and identify independent and dependent variables.
  • Use parametric and non-parametric statistics to analyze experiments.
  • Understand how to use data for generative and evaluative computing research.
  • Identify and operationalize different facets of usability and user experience.
  • Understand, assess, and use appropriate metrics to measure user experience.
  • Synthesize the “so what” and surface fresh insights and opportunity areas from UX research.
  • Spring 2024
  • Spring 2023
  • Fall 2018

Human-Computer Interaction

CS 522 | Cross listed as COMM 522 and PSCH 522
  • Understand basic HCI theory, terms, principles, and conceptual models
  • Apply HCI principles toward user interface design.
  • Analyze user needs and requirements.
  • Translate user requirements into system prototypes.
  • Sketch design ideas of a user interaction concept.
  • Design iteratively a user interface based on formative evaluation results.
  • Apply evaluation and usability testing methods to interactive products to validate design decisions.
  • Recommend appropriate evaluation protocols to evaluate user experience.
  • Ideate, sketch, elaborate, validate and communicate user experiences and interface designs
  • Spring 2022
  • Fall 2020
  • Fall 2017
  • Spring 2017